How a World Makes a Story

Whenever I’m writing a secondary world, I always draw a map. Even when I don’t need to—even when the characters aren’t going to be traveling all over that beautiful map I drew. I imagine for some writers they aren’t important. It’s enough to know the distance between certain locations, and the names of the different countries, and that’s it. But I feel like I can’t start without knowing the shape of the world. I often don’t begin to do any world-building before drawing the map.

Part of it is this idea that I don’t know what I’ll need until I get there—I don’t know if I’ll need to know the topography of a certain part of the world until I’m in the middle of the first draft, and a character needs to have an anecdote about it. If I come across that situation, I’d rather be able to pull from an independent document rather than make something up on the spot (though I certainly have done that.)

Last week I talked about my personal process for drawing maps. This week, I’m writing about how all the information that I put into my maps helps me with world-building, characters, and plotting. While everything I’m going to talk about can be accomplished through written world-building, I find that maps do a lot of the same stuff much better and more efficiently than written descriptions. So, here are the four aspects of world-building and plotting for which I rely greatly on maps.Read More »

How I Make a World

I write a lot of secondary worlds, so I draw a lot of maps. Some are fairly simple, some are more detailed. The more detailed ones are for worlds that I’ll have to write in for awhile—novel- or novella-length pieces. In this post, I’ll go through my process for making one of these most detailed maps, because the process for less detailed maps is essentially the same, but with only the specific aspects I need.

This post isn’t meant to be a how-to—it’s just my own system that I’ve developed and modified as I’ve been drawing maps for invented worlds since I was ten. There are a thousand ways to go about map making (one of those thousand being to not make a map at all), and this is just one of them. I’m sharing it because I think it’s interesting, and I haven’t read much from other writers about this part of the creative process. Hopefully it is at least entertaining, and at most it provides some useful tools for fellow writers to improve their world-building.

So, let’s begin.Read More »